About FunFactor

After years of helping each other out with beta reads, alpha edits, and sigma each's-other's-back-having, Aidan and I decided to make a podcast together about the retro game magazines that irrevocably shaped both of our media consuming- and producing-brains.

That was two years ago.

We registered FunFactorpod Dot Com, made the cover art, and paid for hosting. We talked with industry friends and mentors about the state of the art of podcasting. We sent countless DMs about the state of digital media and the future of covering the entertainment we love as journalists, authors, analysts, and critics.

Then we had to renew FunFactorpod Dot Com for another year.

We had other projects, other deadlines, other demands on our time. We had family activities and family emergencies, professional triumphs and professional tragedies, natural disasters and disasters of the welcome-to-home-ownership kind.

Throughout it all, the hosting bill kept billing. The second renewal date loomed.

We wanted to do it. We needed to do it. Could we do it?

We upgraded our spaces and equipment, and batted around ideas for which magazines and issues we'd like to cover in our inaugural season. We reached out to Memberful, and got sage advice and support as they walked us through setting up our subscription infrastructure. We lucked into finding Millenium Falck, a retro-synth composer who immediately got the vibe of the show and provided us with a killer theme song and a bevy of great transition tunes.

We recorded. We edited. We re-recorded. We re-edited. We produced. We registered a zillion accounts on a zillion platforms and cranked out episodes and clips and highlights. When the Zero Episode went up on Apple Podcasts, it was disorentingly surreal to see FunFactor become, well, real.

And now, listeners, our journey of two years (two decades?) has brought us to launch. To YOU.

We believed there were people out there like us, who learned not just how to be a gamer but a reader, a writer, a consumer and a producer of media from these old magazines--for better or worse, and in ways we're still unpacking. Every time anyone spares a click and a few minutes to laugh along with us as we look back and unpack, it's incredibly validating.

So whether you follow the show on our free feeds wherever you get podcasts, or support us directly by becoming a member, know we are beyond grateful for your support.

A young Ty Schalter with epic sideburns hunches over a laptop in the mid-90s, surrounded by an unholy number of Mountain Dew cans.
A young Ty Schalter

About Us

Ty Schalter (FiveThirtyEight, VICE) and Aidan Moher (Vulture, WIRED) review what rocked and what sucked about the classic video game magazines that inspired them to become journalists, authors, and critics--and what they can tell us about today's digital media and games.

Aidan stacking tetrises in Tetris
Aidan stacking tetrises in Tetris